Keep Fortress Cellar [1 square=5 feet] |
Lower level legend:
- Guard Room
- Torture Chamber
- Prison Cells
- Cistern
- Record Chamber
- Scribe
- Jailer
- Storeroom
- Servant's Chamber
- Servant's Chamber
- Servant's Cahmber
Keep Fortress level 1 [1 square=5 feet] |
Fortress Level 1 Legend:
- Foyer
- Great Hall
- West Hall
- Kitchen
- Buttery
- Pantry
- Guard Room
- Stairs up
- Couriers
- East Hall
- War Room
- Armory
- Stairs down
Keep Fortress level 2 [1 square=5 feet] |
Keep Fortress Level 2 Legend:
- Guard Room
- West Parapet
- East Parapet
- Solar
- Wardrobe
- Chamber
- Chamber
- Chamber
- Privy
- Guest
- Balcony
- Open to area 2 below (Fortress level 1 map)
- Armory
- Barracks
- Barracks
- Bath
From an email from Drew;
So this layout is based on determining factors from the module: This is a military HQ. It houses A Castellan (a military position), his staff, servants, and cavalry (Men at Arms) barracked in upper area. It must be useful as a greeting hall and as a space to adjudicate legal and diplomatic matters. And it must include all the specifics listed on page 11. The Great Hall is given the full heights of 30' vaulting, to go with the 30' X 45' length & breadth. The East and West sides are divided by the Great Hall, and are purposed for the Castellan's staff and guests on the West, and the Cavalry on the East end, along with the Armory, and ready access to the Stables. It's also absurd to include only one door. Defensible "Sally Port" doors on each side for logical uses; The kitchen supply access, and the Cavalry access to the stables. I also depicted Seats, tables, and a chest in the Great Hall, as that is how a Castellan and his staff would be arranged when providing audience for all legal matters, and keeping written records of all legal concerns, to later report to the crown as required.