Catacomb Librarian asked a good question the other day about a few good resources on how to run a castle siege in a fantasy RPG. Since things tend to disappear into the intrawebs after awhile I decided to add the answers here so that when I went looking for them a few months or years from now I'd be able to track it down.
Usually in the past I would have just used the Battlesystem rules from D&D.
The D&D Castle guide is a interesting background info. resource -
http://www.ekkaia.org/rpg/dnd/castleguide.pdf
Junior
General has a simple set of Medieval Castle siege rules. The site also
has links to appropriate paper figures, castle models and siege
equipment.
http://www.juniorgeneral.org/siege/siege2.html
Pathfinder has some siege engine rules here -
http://paizo.com/pathfinderRPG/prd/ultimateCombat/combat/siegeEngines.html
Palladium System resource:
http://webspace.webring.com/people/dn/nykodymus/Palladium_Siege_Weapons.pdf
Pendragon Siege Rules:
http://shirosrpg.blogspot.com/2010/04/pendragon-siege-rules.html
Found this on FRP Games:
http://www.frpgames.com/cart.php?m=product_detail&p=61804
Two posts on Large-scale Combat:
http://home.earthlink.net/~duanevp/dnd/masscmbt.htm
http://paizo.com/threads/rzs2jplt?Siege-Warare-in-DD
Here's
an interesting set of free miniatures rules. Each week of the siege,
you roll for various events such as raids, skirmishes. Each week the
attacker gets to build trenches, dig mines, etc.
http://magweb.n1uro.com/sample/stor/ssieg.htm
also these Siege Rules (combined for Cry Havoc and Siege with basic rules for Samouraï-
http://cryhavocgames.net/GingellFiles/CHLIST1105.rtf
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