For those who haven't seen it over on the wizards site is another hilarious installment of Jason Thompson's walk-through cartoon maps of classic modules. This time we get his rendition of the adventure T1: The Village of Hommlet. Jason has done quite a few of these and always packs tons of detail into his maps, check it out if you haven't already!
From part of the write up;
Your party is now approaching the Village of Hommlet, having ridden
up from lands of the Wild Coast. You are poorly mounted, badly equipped,
and have no large sums of cash. In fact, all you have is what you wear
and what you ride, plus the few coins that are hidden in purses and
pockets. What you do possess in quantity, though, is daring and a desire
to become wealthy and famous.
Thus your group comes to Hommlet to learn if this is indeed a place
for adventurers to seek their fortunes. You all hope, of course, to gain
riches and make names for yourselves. What the outcome of this will be
is uncertain, but your skill and daring, along with a good measure of
luck, will be the main ingredients of what follows, be it for weal or
To either hand forest and meadow have given way to field and orchard.
A small herd of kine graze nearby, and a distant hill is dotted with
the white of a flock of sheep. Ahead are thatched roofs and stone
chimneys with thin plumes of blue smoke rising from them. A road angles
west into the hill country there, and to either side of the road ahead
are barns and buildings—Hommlet at last! The adventure begins….
And with that, Jason Thompson walks us through the trials of a
typical party seeking to gain said riches in the ruins of the nearby
Click on the image below for a larger view:
The original Village of Hommlet Moathouse maps, to compare:
About the Author
Jason Thompson (@mockman) is a comic artist, illustrator and D&D player. He is currently designing his first tabletop game, Mangaka: The Fast & Furious Game of Drawing Comics at www.mangakagame.com.